From the dawn of humanity, time has been defined and re-defined. Day to Night is a simple and fun adaptive exploration of creative audio design controlled by a single parameter. In this case, the parameter is time. 24 hours of time to be precise, just like real life. Your job will be to create music and ambient backgrounds that transition the player smoothly from morning, to afternoon to the dead of night and back again.
Have fun as you start in FMOD and quickly learn to implement and integrate adaptive ambiences and music into a real Unity game lesson!
Unity 3d game level
Step by Step Lesson Plan
NOTE: This project has been updated to the new version 2.0 Unity FMOD integration, and is not compatible with versions older than FMOD Studio 1.08.